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The last part of the Cerberus roster is upon us… And I’ve saved the best for last. Today we will be taking an in depth look at the Cerberus Titans. There are three, one for each sub-faction, and each one of them has a drastically different playstyle.BlackChocolate Old Old Bella BrownGreyPinkPurpleRubyTaupe Old Friend BlackChocolate Bella BrownGreyPinkPurpleRubyTaupe Friend qnxBtAx
This mighty warship is Cerberus’ most powerful Dreadnought. It is immense, covered in weaponry and defended by the best armor mankind has ever produced. Such is its raw power, that it can even take on a Reaper and expect to win, albeit with heavy damage sustained.
The Themis is locked to the Control faction, and is a very selfish ship overall. Its abilities are focused on augmenting its own already considerable destructive potential, and rather than aiding its surrounding fleet, it relies on its support ships to absorb fire while it tears the enemy fleet apart. It also holds the special distinction of being the only ship outside of the Reaper faction able to make use of Thanix bombardment to permanently degrade planets.
Since its recent rework, the Themis has been very popular in internal playtests. Common fleet compositions for supporting the Themis revolve around heavy use of Arcadia Cruisers to absorb enemy fire and Zenith Flak Frigates to keep fighters away. The Themis is quite vulnerable to large fighter attacks, and any supporting fleet needs to be able to help it out with this problem.
The largest carrier ever constructed by humanity, the Aeolus is a true marvel of engineering. It carries a whopping ten squadrons of strike craft, but does so while retaining a very respectable armament as well. Given advantageous positioning, it and its fighters can even down a Reaper alone… Though it will suffer if caught in a shooting match with the Reaper.
Yet direct combat is not the primary task of the Aeolus. Locked to the Destroy faction, it is the ultimate in fleet support, empowering its escorting fleet and augmenting the already strong Cerberus carriers.
Fleet composition to support the Aeolus is not hard to figure out - Ark Royals, Centurions and Praetors are all perfect. One should not forget more direct combat ships in the fleet however, and for this task the Elbrus and Minerva Cruisers are perfect. Not only are they cheaper than the Arcadia, they also contribute additional fighters to the immense strike craft force the Aeolus relies on for dealing damage.
Finally, we have the Cerberus Ark - the Hecate. This is by far the most unique Titan in the game. Being entirely unarmed, it is not going to be destroying any Reapers, or anything else for that matter, any time soon. It has several squadrons of fighters for self defense, but ideally it will never see combat at all…
Locked to the Escape faction, the Ark is the easiest of all the Titans to access, and functions as both an escape mechanism and a valuable strategic tool. It has powerful colonisation, mobility and diplomatic abilities that allow Cerberus relocate their entire empire very quickly if necessary.
Being such an unusual Titan, the Ark does not really have an ideal supporting fleet. Indeed, it will most often be away on its own, carrying out decidedly non military tasks far from the front line. Occasionally it will tag along with a military fleet, and is not at all in danger doing so, as it has the best barriers in the entire Cerberus fleet.
The Ark is unique in its role as a non-combat Titan, and so rather than forcing players to level it up by risking it in battle, it will gain XP from using its abilities. It still gains combat experience, but in general it will level up much faster by actually performing its intended non-combat roles.
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Second release of Dawn of the Reapers, comes with a ton of updates almost too many to list.
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